Technical Artist

Studio Zubio is looking for a Technical Artist to integrate complex 3D assets into three.js. (a cross-browser JavasScript Library/Interface used to create and display 3D computer graphics)

Responsibilities:

  • Iterate on and optimize 3D production assets for our proprietary real-time rendering engine

  • Streamline pipeline by creating artist-friendly tools.

  • Develop new features in partnership with the engineering team.

  • Prototype and experiment with new tools and styles to make workflow recommendations that improve efficiency and quality of output.

Additional Responsibilities

  • Review and organize assets so they are consistent and easily understood by multiple stakeholders.

  • Coordinating with Eng, PM, and UX team to understand the expected state of features in prod for marketing announcements, and deliver assets that are fully aligned and accurate of implementation state.

 

Qualifications:

  • Author GLSL shaders.

  • Technical/scripting experience in python or C++.

  • Game engine experience in Unity, Unreal, or similar.

  • Basic modeling, rigging, animation, and texture and lighting skills (with strong expertise in at least one area).

  • Expertise in one or more of the following software programs: Maya, 3D Studio Max, Blender (Maya preferred).

  • Ability to articulate why a design is or isn’t working.

  • A degree in a relevant field: animation, video games, computer science. In lieu of a degree, 4 years of relevant work experience.

  • Strong attention to detail and excellent communication, presentation, interpersonal and analytical skills.

 

Our Team:
We are a pragmatic team of highly motivated creators. Our team contains a great blend of industry experience and fresh new talent.  Collaboration and transparency are our team’s top priorities. In addition to our client work, we are actively developing our own intellectual properties. This provides a fulfilling balance of creative control for our team.

About Us:
Studio Zubio LLC is an independent animation studio located in Salt Lake City, Utah founded by character technical director Stephen Candell.  Studio Zubio is uniquely experienced in fusing world-class character animation with cutting edge technologies. We create content and workflows for a wide array of visual platforms including: social media, film, television, toys and games.

Apply Here