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Maya Pipeline & Tool TD

Studio Zubio is looking for a Maya Tool Writer / Technical Director to support the maintenance and ongoing improvement of the studio tools and pipeline workflow while keeping the artist and production team’s requirements in mind.

This is currently a remote/telecommute position.


  • Provide software and tools support to production and artists

  • Troubleshoot technical issues and provide user support

  • Works daily with Production team to identify and implement existing and new features

  • Troubleshoot artist tool issues; develop effective solutions

  • Write Technical Briefs and UI documentation

  • Complete various tasks as assigned



  • 2+ years’ experience in film, TV or games

  • Intermediate to advanced level user of Maya

  • Strong Python and MEL scripting skills

  • C++, Maya API and  Shotgun (preferred)

  • Knowledge of Maya rigging techniques

  • Experience with Rigging, Animation and Creature FX (preferred)

  • Familiarity with Unreal or Unity

  • Basic knowledge of Linux

  • Excellent problem-solving skills

  • Detail oriented and strong self-sufficient troubleshooter

  • Write and maintain technical documentation

  • Able to take direction

  • Legal authorization to work in the U.S.


Our Team:
We are a pragmatic team of highly motivated creators. Our team contains a great blend of industry experience and fresh new talent.  Collaboration and transparency are our team’s top priorities. In addition to our client work, we are actively developing our own intellectual properties. This provides a fulfilling balance of creative control for our team.

About Us:
Studio Zubio LLC is an independent animation studio located in Salt Lake City, Utah founded by character technical director Stephen Candell.  Studio Zubio is uniquely experienced in fusing world-class character animation with cutting edge technologies. We create content and workflows for a wide array of visual platforms including: social media, film, television, toys and games.

Apply Here

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