3D Modeling & Texturing INTERNSHIP
Studio Zubio is looking for a talented 3D model and texture artist intern to help us bring our sketches and concept art to life on multiple projects.
This is an in-person, onsite position for the summer of 2024 (Draper, UT)
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Responsibilities:
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Creation of Stylized Characters, Environment & Props
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Ideation & Block-In
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Hard Surface, Organic & Cloth Modeling
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Retopologizing
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Unwrap & Texturing
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Presentation Lighting/Posing
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Follow design guidelines and obey technical constraints
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Personal Skills:
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Strong work ethic
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Ability to take constructive criticism and apply feedback
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Ability to solve both visual and technical problems
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Ability to handle multiple tasks and time manage
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Proactivity towards making things happen
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Good written and verbal communication skills
Qualifications:
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Proficiency with Maya, Houdini, ZBrush, Substance Painter & Photoshop
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Knowledge of Houdini-Based Procedural Modeling and Texturing Techniques and Workflows
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Legal authorization to work in the U.S.
Our Team:
We are a pragmatic team of highly motivated creators. Our team contains a great blend of industry experience and fresh new talent. Collaboration and transparency are our team’s top priorities. In addition to our client work, we are actively developing our own intellectual properties. This provides a fulfilling balance of creative control for our team.
About Us:
Studio Zubio LLC is an independent animation studio located in Salt Lake City, Utah founded by character technical director Stephen Candell. Studio Zubio is uniquely experienced in fusing world-class character animation with cutting edge technologies. We create content and workflows for a wide array of visual platforms including: social media, film, television, toys and games.
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